Page-Level Permission for Google Site

Google Site is a good tool for the instructor to create a course site.  You can create different pages for each student/ group so that they can contribute their own learning to one course site. By the time the each page are ready to publish, the instructor can change the sharing setting so everyone can view all the content of the site.

The page-level permission feature allows faculty to set up different permission for the students.  Please take a look at the following YouTube video to see how to create a group digital portfolio by using page-level permission in Google Sites

Richard Byrne also wrote one article on how he manage classroom digital portfolios by using page-level permission in Google.

Education Technology Tools for Teachers | MyTeachingDegreeOnline.org

Another day, I received the email from Mr. Dan Schuessler, the co-founder of My Teaching Degree.  He recommended the Guidebook series: Education Technology Tools Guide in his email.  I think it is very informative.  Please click the following link to see their recommendation on tech for teacher. Hopefully you find something useful there.

Education Technology Tools for Teachers | MyTeachingDegreeOnline.org.

If you need any assistance on integrating those technology tools, please feel free to contact us.

Handy Add-ons for Google Drive Users in Docs and Sheets

Google add some add-ons created by third-party developers to its Google Docs and Sheets services. Those add-ons allow users to do things like create customized email templates, make name tags, generate the certain format of Bibliography, and etc. Google call those add-ons as “apps.” Please see the following YouTube video for more information.

Basically, there is a new “Add-ons” tab from within a doc or spreadsheet. Users click “get add-ons.” From there to choose the add-ons currently available in both app stores. Once an add-on is installed, it can be used from within any document in Google Drive.

Source from: http://on.mash.to/1giNQ9S

The Apps You Don’t Want to Miss – SurveyMonkey

by SurveyMonkey

surveymonkeySurveyMonkey launched a mobile version of its survey-building and analytics tools this week.

The SurveyMonkey app makes it easy to:
● Write and design surveys and polls in minutes
● Send surveys to anyone through the web, email, or social media
● Keep track of responses in real time
● Turn your data into actionable insights

SurveyMonkey is free to download and use. Two PRO subscription options will add more great features through an auto-renewing subscription.
● SurveyMonkey SELECT monthly for $23.99 USD*
● SurveyMonkey SELECT annual for $199.99 USD*

This app is designed for both iPhone and iPad.  Click here to view iTunes Review

The Six Most Important Developments In Educational Technology

2014 NMC Horizon Report for Higher Education has been published. The report examines emerging technologies for their potential impact in teaching and learning in Higher Education. This annual report is the 11th report and is produced by the New Media Consortium (NMC) and the EDUCAUSE Learning Initiative (ELI).

According to the report, six emerging technological developments will have a significant impact on higher education:

Flipped classroom: is a model of teaching in which recorded lectures are viewed outside of the classroom and faculties create the classroom activities to engage students learning. The report indicated that “the flipped classroom is becoming increasingly popular in higher education because it allows professors t use classroom time more efficiently and because it helps students develop collaborative sills that they may need in the workplace.”—NOVA has provided Panopto and Blackboard Collaborate for faculty to record the lecture.

Learning analytics: refers to a combination of traditional strategies used in student retention and methods that pull data from a variety of disparate sources to help provide a clearer picture of individual students’ educations and to help improve teaching and learning.

3D printing allows students  to invent new objects and use 3D printed objects to nurture creativity and stimulate intellectual inquiry.

Games/Gamification includes educational gaming, digital simulations and gamified instruction. — Blackboard embraces badges features that faculty could design the curriculum by encouraging students to earn the badges or certification for completing mission.

“Quantified self” refers to “the phenomenon of consumers being able to closely track data that is relevant to their daily activities through the use of technology.” If the technology could combine the personal data tracking with academic data tracking, the learning will become more real-life related.

Virtual assistants “employ artificial intelligence and natural language processing to provide people with support for a wide range of daily activities.” Apple’s Siri and Android’s Jelly Bean and Google Now are most recognized examples.

The more details and analysis can be viewed in the report here: 2014-nmc-horizon-report-he-EN

Johnson, L., Adams Becker, S., Estrada, V., Freeman, A. (2014). NMC Horizon Report: 2014 Higher Education Edition. Austin, Texas: The New Media Consortium.